Did I miss the message?
This isn't really much of a game. There's a lot of space for your minecraft cow to roam around and when it gets killed by...the Diablo boss I can't remember the name of...it's a one-hit kill kind of thing. I was hoping this would be one of those controversial games where you watch an X minute video of dogs being slapped and/or chickens being kicked around before they get brutally slaughtered in a slow painful way. What I got here wasn't cruel. What I got here was baby's first explanation series chapter 1: Where do hamburgers and steaks come from?
Fun game! It's easy to get into and somewhat habit forming. Good job :3
4 & 8
Great freaking game
This game took me back...players too young to remember the PSX era probably didn't have the same Resident Evil flavored PTS flashbacks I endured during this game, especially the final stages, with the eye monster or shoggoth or whatever.
The camera was brutal but that's the whole point and I understand that. The overall plot of the game, or rather the final scene, was absolutely stunning.
The main problem I had with the game was just some minor hit-detection issues. Other than that everything was gravy. Excellent game Chribbe.
Thanks, Love the psx resident evil games!
I hated this but...
I beat this out of spite but it was pretty funny. Atta way to take the piss out of NES games. Thanks for taking away about an hour of my life xD
Waaaaaay too simple
But, as a miniscule behemoth, I do love murdering hawks!
The really messed up thing ...
...a 9/11 version of this ... sim ... would be so heavily blammed and so dearly hated that only the ugliest of trolls would bother to comment on or review it [no offense]. It seems that the gravity of a tragedy is equal to how serious it is taken by all who witnessed it.
OK with that aside; I wasn't expecting this at all. I love how it's all 8-bit. I love the music, the sound FX and thought it was fun. It was short and sweet. I dunno, I still feel kinda guilty about having played it those three times.
We live in a very, very strange world where it's easier to load a Grenade Launcher than it is to load a pistol ... which is also easier to get ready than the chainsaw xD
This is pretty fun
Too bad ...
Someone before me mentioned that you used a picture of George W Bush for the Joe Biden character and the image of Condalizza Rice for the Michelle Obama ... shame. You did manage to get the Republican names and faces down right though so, that's good I suppose. I would have liked to see more than 6 politicians. You used Clinton, why not use Bob Dole too?
The game plays like a banner ad in reverse: You attack and the enemy falls over but they have lost no health. The special moves are also difficult to perform and there seems to be no way to perform combos other than button mashing.
The locations and backgrounds were the redeming factor. The locals really did look cool. The music on the other hand, was repetitive but, that is to be expected in this type of game.
On the whole, this was an excellent idea however, it was executed poorly. Better luck next time
This is the most detailed flash game I have ever played. At one point the walls were blackened due to the insane amounts of blood plastered on them. Every arrow I misfired stuck into the walls and stayed there until the round ended. Corpses and skeletons littered the hallways and rooms. The only things that didn't stick around for too long were the weapons but it was probably better that way so as to keep the frame rate steady and lag-free
Playing with everything maxed [quality-wise] with blood, gore and, gibblets on, I experienced no lag whatsoever. The character creation feature is expansive beyond anything else in this genre. The only problem to note is that for whatever reason, the hands got glitched causing me to see every hand design of every color rapidly flash before me
The enemy AI was relativly smart and I only encountered one glitch in the experience [medium-sized lab, middle platform: enemies can't seem to get there is you stand still. Artifact 19 can't get to them but it's a place to heal]
There is no single 'superwepon' and I could see the strategic value of each weapon in play. Ammo distribution was fare too. The proximity-mine launcher was very powerful but by limiting it's ammo, it keeps players from spamming it [as an example] Another great example is how the rebound shotgun doesn't do as much damage but how the bullets are able to hit enemies more than once.
This was a great game and I plan to play it more after finishing this review [in 5, 4, 3, 2 ...]
Me have good fun
This was a silly, fun game. There were a lot of problems with it but it was still very entertaining.
The main issue I had with the game was the fact that enemies didn't need to touch me to kill me. It had got to the point where I thought the guitar attack was a suicide attack. The game was fair about the bouncing boulders but he average chainsaw[?] wielding bad guy barely had to brush against me to make my character explode. Another problem is the fact that if they really wanted to, your enemies were able to meander over to the respawn point to kill you before you had a chance to move. Sometimes I found myself dying three or four times before I could run for safety [this was especially true for the final boss]
The boss fights were fun but once again, there were some minor synch problems with the guitar battle against Slash. There was no warning or indication when it was my turn to rock out and it felt like tapping the arrow keys was a mere suggestion as opposed to command.
This game did have a great sense of humor though and even though I died a lot it is still fun watching the little bastard explode into a blood fountain. I would have liked to have seen more of the skateboard too.
Anyway: this wasn't a bad game but it wasn't as good as it could have been. Keep up the good work ^^
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